![]() I thought I understood the mechanics but maybe there's something in the DLC I'm missing. Am I doing something wrong? Any tips on managing a cargo airport area would be appreciated. Meanwhile, in my ploppable airport cargo hubs planes are arriving constantly, always filled to 100%. ![]() Some are ~45% while others can be as low as 5% and many are 0%. I've got 4 Cargo Plane Stands in my new airport area, but I'm noticing that the planes that arrive are generally not full. I like how my new airport is coming together, but I'm noticing the warehouses in my city are now only at 2% full of goods and I'm starting to see commercial businesses complain they don't have goods to sell. My city imports a lot of goods - the airport cargo hub I demolished was one of three, plus I have a cargo harbor hub and a regular cargo harbor, plus a whole network of cargo rail. ![]() I just got the Airport DLC, demolished the section of my city where I had an airport cargo hub and an international airport, and made an airport area instead. Have suggestions for the sidebar / topbar? Mail the mods! Fully comprehensive City Planning guide for C:S players.The Beginner's Guide To Traffic, Updated.NEWS SALE STREAM OTHER MODDING VIDEO SCREENSHOT FEEDBACK MAPS HELP DISCUSSION TIPS CONSOLE CONTEST New Mayor Resources It was never intended to let the planes land on them. This mod doesn't change the planes AI in any way and never will. Runway has the same cost as Highway road. Adds runways and taxiways to the airport menu. Reddit \ Hot \ New \ Top\ Livestreams \ Youtube Videos \ CSKY Wiki \ Official Forum \ Message The Mods Welcome to /r/CitiesSkylinesĪ community-led subreddit for the city builder franchise developed by Colossal Order, including both Cities: Skylines and Cities: Skylines IIĬlick Here For Our Guidelines We have a Discord server! Fixed version of Runways and Taxiways mod.
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